The Unity game engine creates a draw call for each material attached to a mesh renderer. This means that using many materials with different textures can significantly impact performance. Grouping the ...
The plugin has four slots (unused slots can be disabled). Each slot is assigned to a specific output channel, which can be selected manually. Warning: If two slots are assigned to the same channel, ...
Unity has acquired texture streaming technology outfit Graphine. The company developed the Granite SDK, designed to help alleviate texture-related memory and loading time issues in games. Supported ...