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Utilizing Rainbow Six Siege's new Vulkan support can deliver sizeable performance benefits with your existing PC setup. When you purchase through links on our site, we may earn an affiliate commission ...
Google today announced that it will soon support the Khronos Group’s Vulkan graphics API on Android. The goal of Vulkan is very similar to that of Apple’s Metal API for iOS and OS X. Vulkan is a ...
Vulkan is a new graphics technology from the makers of OpenGL. It’s designed to be more efficient than its predecessors by offering developers direct access to graphics hardware… although that also ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
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