A space colonization algorithm algorithm to create tree- and root-like structures in 3D. The implementation combines with the Bresenhams line algorithm in order to return a binary 3D matrix which, for ...
Circle based search for detecting lines. Bresenham's Circle and DDA Algorithms were used. Written with OpenCV, Numpy and Matplot libraries.
So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
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