Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
A recent EDN article dealt with a number of programming tips for embedded microcontrollers. One of those tips, using state machines, is a programming approach that is especially useful, yet probably ...
When I program I still use flow charts to express ideas. Some programmers use bubble state-machine drawings or some form of pseudo code to lay the foundations for finite state machines (FSMs). A ...
The interest in state machines started in the 1950s when George Moore and Edward Mealy published seminal papers on formal methods of designing digital circuits, which generate outputs based on the ...
When software is required to solve complex problems, the proper solutions are often beyond the capabilities of traditional programming techniques. A robust alternative for solving very complex ...