Copyright (c) 2005-2013 The Khronos Group Inc. Copyright terms at OpenGL ES 1.0 is required. OES_rgb8_rgba8 affects the definition of this extension. OES_depth24 ...
OpenGL 1.1 is required. EXT_framebuffer_object is required. The extension is written against the OpenGL 1.5 specification. ARB_color_buffer_float affects the definition of this extension.
In OpenGL, a framebuffer is a collection of state that represents an in-memory renderable surface. This could include color, depth, and stencil buffers where the OpenGL rendering results are stored.
created vulkan framebuffer objects for each of the VkImageView also i learned an importent c++ concept which is including headers in the programing files that is when we include in a file by it .h ...