Godot implementation of the glTFX Reference Format, also known as glTF External Reference, glTF Experience Format, or glXF. The glTFX format allows for referencing external glTF files, and also other ...
Khronos recognizes the potential of 3D Gaussian splatting and wants to include the display process in the 3D file format "glTF". The first extension defines how such splats are stored in glTF: as ...
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