A policymaker at the International Association for K-12 Online Learning (iNACOL) Virtual School Symposium (VSS) said, “We want to advance competency-based learning, what kind of bill should we ...
What are gamification and game-based learning? Gamification is the application of game design elements—such as points, feedback, badges, and storylines—in non-game contexts (Deterding et al., 2011).
Human attention spans keep shrinking, and Gen-Z isn’t the only generation facing this. With most of us living lives tethered to our devices, it’s only natural that our ability to stay focused is ...
Join the event trusted by enterprise leaders for nearly two decades. VB Transform brings together the people building real enterprise AI strategy. Learn more Computer Vision (CV) has evolved rapidly ...
The question asked two weeks ago was: How can English Teachers Best Improve Their Craft? I’ve previously posted a number of responses that apply to this question, including a five-part series on ...
Srimad Bhagavatam talks of how we can learn many lessons from the elements. The Earth bears the weight of every living thing. It supports hills, and trees, besides supporting animals, birds and human ...
Marketers yearn to be able to read their consumers’ minds. If we could only understand what our consumers are thinking and feeling as they think and feel it, we could create more effective ...