Before 1983, video games controls were clunky. Instead of thumbs and fingers to play, palms and entire fists were used to push, pull, and jerk joysticks. The interface worked, but it wasn’t ideal.
SHREWSBURY, MA, Dec. 12, 2025 – PI (Physik Instrumente), a global leader in nanopositioning and precision motion and ...
LOS ANGELES--Forget the console wars. We're in the motion-sensitive controller wars. That much became clear Tuesday when, following on Monday's announcement by Microsoft that it was working on Project ...
SHREWSBURY, Mass., Dec. 10, 2025 /PRNewswire/ -- PI (Physik Instrumente), a global leader in nanopositioning and precision motion and positioning systems, has introduced the E-713 series, its newest ...
Automation experts from Beckhoff, DigiKey and Siemens Digital Industries explain how AI enhances motion control across ...
Experience intuitive flights where you can leap from zero to FPV hero in just a few minutes. DJI is one of the most innovative drone manufacturers, alongside several others who are breaking new ground ...
EtherCAT is an open, realtime, and deterministic Ethernet fieldbus standard widely regarded as one of the best industrial networks to date. One reason for its growing use is that it's several orders ...
Thanks to hype in the popular media, the term “automation” tends to conjure images of robots, artificial intelligence and the cloud in the minds of most people. The root of most manufacturing ...
Motion Engineering, Inc. (MEI) today released the next generation ZMP-PCI Motion Controller, the highest performance member of their SynqNet family. The PCI-based package (ZMP-SynqNet-PCI) adds to MEI ...
Until this ALT Avatar Motion Controller review, it didn't occur to me that there's something inherently wrong with using a gaming keyboard: after all, it's second nature for my fingers to navigate ...
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