Follow these best practices to eliminate God objects and design classes that are loosely coupled, cohesive, and easy to maintain In object-oriented programming (OOP), so-called God objects are an anti ...
When building applications, you often come across objects that are quite expensive to create. In some scenarios, the cost of creating new objects is high enough to impact application performance. Here ...
It's not good enough to simply write code that works. That code must be easily maintained, enhanced and debugged when problems happen. One of the reasons why object-oriented programming is so popular ...
I'm a big fan of domain driven design. One of the key concepts of that approach are what are called value objects: objects that are considered identical because they have the same values in their ...
When working with TypeScript it's not unusual to need a class that matches an already existing server-side class written in C#. Here's one way to get from C# to TypeScript by doing what you normally ...
So I'm whipping up something quick and dirty for a work project. I've got a C# class that is all string types, nothing fancy, and once the item is created it gets serialized with the new ...