If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
マインクラフトのJava Editionが、描画技術を17年使われてきた「OpenGL」から「Vulkan」へと移行する計画を発表しました。この変更によりパフォーマンスの向上、安定性の向上、そして最新のグラフィックエフェクトのサポートが大幅に強化されると予想されて ...
Although Mojang has not provided a precise timeline for transitioning Minecraft to Vulkan, players and modders can begin testing the new renderer in Java Edition in ...
After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...