Ein Gratis-Tool aktiviert Foveated Rendering auf zahlreichen PC-VR-Headsets und spart dadurch Rechenleistung bei aufwendigen ...
Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the ...
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
Der Hersteller von VR-Headsets, Pico, hat bestätigt, dass seine hauseigenen Modelle jetzt vollständig zum OpenXR-Standard kompatibel sind. Was bringt das? Entwickler können OpenXR als offenen Standard ...
The virtual reality community is a collection of warring tribes. Games and applications are only available on certain hardware, and controls and sensors are unique to each platform. That leaves VR ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
Yesterday at the Game Developers Conference (GDC) in San Francisco, US-based non-profit consortium Khronos Group revealed the name of its Virtual Reality Initiative announced in December 2016. The ...
The OpenXR standard is a consortium of dozens of companies in the XR industry, across platforms, headsets, chipsets, and game engines. Orchestrated by the Khronos Group the consortium consists of some ...