Basically the thread title says it all. I've never been able to understand what all the different effects used in moderns games are or what they look like, much less understand when they're actually ...
With an exception of the RightMark 3D 2.0 Steep Parallax Mapping test, which is both pixel shader- and texture-bound, the Radeon HD 5870 shows off its phenomenal raw pixel shader throughput in these ...
We are using the full version of Splinter Cell: Chaos Theory patched to version 1.02. It features a new game engine that has been created around a heavily modified Unreal Engine 2 - the important ...
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