I have a pre-existing SPIR-V fragment shader that is causing errors on wgpu 0.10 that previously caused no errors. The error I'm getting is: [2021-08-21T18:36:26Z ...
This project was created to demonstrate how Unity Shadergraph handles a 360 2:1 equirectangular panorama applied to the view direction as a spherical skybox regardless of the mesh shape, which only ...
Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...