I have a pre-existing SPIR-V fragment shader that is causing errors on wgpu 0.10 that previously caused no errors. The error I'm getting is: [2021-08-21T18:36:26Z ...
This project was created to demonstrate how Unity Shadergraph handles a 360 2:1 equirectangular panorama applied to the view direction as a spherical skybox regardless of the mesh shape, which only ...
Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results