In this practical, you’ll build on the terrain you created in the last class. Therefore, if you’ve not completed that practical yet then please do that first. You should also continue to use the Unity ...
Some impressive screenshots showing off the SpeedTree tree system in the Unreal 3 engine. From the press release (pdf): SpeedTreeRT delivers low-polygon, highly realistic trees and plants, with ...
As a temporary replacent for the HDRP missing shader solution. Note that there's SpeedTree v8 support included in HDRP 12 now. Its adviced to use that shader instead if your project is on Unity ...
A Canadian who has worked in the gaming industry for over two decades, Beck grew up on games such as Final Fantasy and Super Mario Bros. He specalizes in roleplaying games, but covers titles in almost ...
SpeedTree Controller 3.0 lets Houdini artists break, regrow and shade trees with Karma: new features, same procedural roots At the top of the changelog sits animated fractured trees and RBD merging.
COLUMBIA, SC - Drawing heavily from the input of the world's leading game developers and publishers, Interactive Data Visualization, Inc., today releases SpeedTree® 4.0, loaded with improvements ...
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