Don't just texture one mesh at a time! StableGen is designed to apply textures to all visible mesh objects in your scene simultaneously from your defined camera viewpoints. Achieve a cohesive look ...
Don't just texture one mesh at a time! StableGen is designed to apply textures to all mesh objects in your scene simultaneously from your defined camera viewpoints. Alternatively, you can choose to ...
Here's a brief 2-part guide: Modeling a table and procedural wood textures in Blender 2.9 #OctopusEffects, #Blender Timestamp 00:00 Introduction 00:10 Modeling a Table 01:24 Wooden Texture Hope it is ...
Alex Martinelli’s free Blender 4.3+ fern asset uses Geometry Nodes for non-destructive, procedural plant creation with material and instancing controls. Alex Martinelli’s Procedural Fern file is a ...
San Diego - Aug. 7, 2007 - Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content, today announced ProFX 2.6, the newest version of its patented ...
We recently published a widely debated news story about one company's claim that its new texturing process will make games 70% smaller. That company is called Allegorithmic and the technology the guys ...