Run two instances of Unity in parallel. The “main” instance is responsible for physical calculations, and the “secondary” instance is responsible for rendering images. This entails: Currently the ...
Unity 6.1, set for release in April 2025, introduces Deferred+ rendering, Variable Rate Shading, and enhanced DirectX 12 ray tracing. Unity Technologies is gearing up to release Unity 6.1, the latest ...
Blast from the Past: In issue 06 : 2018 of DP our author Alexandra Kaschny wondered ‘Which hidden rendering powers are revealed with Unity 2018.1 and above?’ This article was initially published in DP ...
Unified.UniversalBlur.Runtime.UniversalBlurPass:Execute (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) (at Assets ...
If you have any interest in game development, then learning Unity should be your top priority. What is Unity? Simply, Unity is the tool used by a large number of game developers to create and power ...