Nieuws

Seattle Indies is proud to announce SLICE 2025 (Seattle Loves Indie Creators Expo), a one-day professional B2B conference for game developers taking place at McCaw Hall in Seattle on Wednesday, August ...
The Esports World Cup Foundation (EWCF) has launched the Esports Nations Cup (ENC), a global tournament where players represent their countries in a national format. The inaugural ENC will be ...
In this regular feature, we add the most interesting new mobile game soft launches for you to keep an eye on - or even try for yourself - as you look for learnings and inspiration that could inform ...
Tencent has unveiled its AI-powered game creation suite named Visvise at Gamescom 2025. Visvise offers an AIGC-powered toolset covering animation, modelling, intelligent NPC creation, and digital ...
At last week's GDC, Finnish video game company Supercell shared that its multiplayer online battle area title Brawl Stars was “very much on the edge” during soft launch before eventually getting a ...
Steel Media, the company behind PocketGamer.biz and the Pocket Gamer Connects conferences, will host the eighth edition of the Pocket Gamer Mobile Games Awards in Cologne this August. The Pocket Gamer ...
Sony AI and Audiokinetic have announced a collaboration to introduce a new AI-powered search capability for professional audio production.
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes into making a great game. So here’s a ...
Globally established games industry conference series Pocket Gamer Connects is taking global to a new level with its 2025 world tour. Stopping in London, San Francisco, Dubai, Barcelona, Shanghai, ...
HoYoverse’s Zenless Zone Zero has officially sailed to 50 million downloads and beyond mere days after launch - achieving this mighty milestone in under 72 hours according to the company. Not only ...
One of the mobile games industry's stereotypes is that the top grossing charts rarely change, if at all.
From a genre that was once primarily unheard of, hypercasual eventually became the dominant force in the mobile market. The genre’s accessible nature and strategy, which seemed to secure high success ...