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Creating a Rock, Paper, Scissors game in Python is a fun way to practice loops, conditionals, and user input handling. Below is a clean, replayable version with score tracking and input validation.
Steps to Build
1. Import Required Modules Weāll use:
random for computerās choice.
re for validating user input.
os to clear the screen between rounds for better readability.
2. Define Replay Function A helper function checks if the player wants to continue.
3. Implement Game Logic The main loop:
Takes user input (R, P, or S) and validates it.
Randomly selects the computerās move.
Compares choices to determine the winner.
Updates and displays scores.
Python Code
import randomimport osimport redef check_play_status():valid_responses = ['yes', 'no', 'y']while True:response = input('Play again? (Yes or No): ').lower()if response not in valid_responses:print('Yes or No only')continuereturn response in ['yes', 'y']def play_rps():user_score = 0computer_score = 0play = Truewhile play:os.system('cls' if os.name == 'nt' else 'clear')print('\nRock, Paper, Scissors - Shoot!')user_choice = input('Choose [R]ock, [P]aper, or [S]cissors: ')if not re.match("^[RrPpSs]$", user_choice):print('Invalid choice! Try again.')continuechoices = ['R', 'P', 'S']comp_choice = random.choice(choices)print(f'You chose: {user_choice.upper()}')print(f'Computer chose: {comp_choice}')if comp_choice == user_choice.upper():print("It's a Tie!")elif (comp_choice == 'R' and user_choice.upper() == 'S') or \(comp_choice == 'S' and user_choice.upper() == 'P') or \(comp_choice == 'P' and user_choice.upper() == 'R'):print(f'{comp_choice} beats {user_choice.upper()}, Computer wins!')computer_score += 1else:print(f'{user_choice.upper()} beats {comp_choice}, You win!')user_score += 1print(f'Score - You: {user_score}, Computer: {computer_score}')play = check_play_status()if __name__ == '__main__':play_rps()Gekopieerd.āKopiëren Make Your First Python Game: Rock, Paper, Scissors!
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