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  1. How to draw circles, arcs and vector graphics in SDL?

    26 I'm using SDL2. The only way I can find to draw a shape is with the line, rect and pixel functions, as explained here. Apart from using trig or the "equation of a circle", how could I draw …

  2. What is an SDL renderer? - Stack Overflow

    SDL_Texture and SDL_Surface The SDL_Renderer renders SDL_Texture, which stores the pixel information of one element. It's the new version of SDL_Surface which is much the same. The …

  3. '"SDL.h" no such file or directory found' when compiling

    Here's a piece of my current Makefile: CFLAGS = -O2 -Wall -pedantic -std=gnu++11 `sdl-config --cflags --libs` -lSDL_mixer I have libsdl installed properly, SDL.h is in /usr/include/sdl where it be...

  4. c - Drawing a rectangle with SDL2 - Stack Overflow

    Feb 20, 2014 · SDL_Renderer* SDL_CreateRenderer(SDL_Window* window, int index, Uint32 flags) index defines what driver to use. Set it to -1 to use the first driver that supports the other …

  5. Achieving a constant frame rate in SDL - Stack Overflow

    I'm trying to make an SDL program that runs with a constant frame rate. However I'm finding that even though my program is lagging a lot and skipping a lot of frames (even though it's running …

  6. c - How to render text in SDL2? - Stack Overflow

    Apr 5, 2014 · I'm using an SDL_Window and SDL_Renderer. Is it possible to use SDL_TTF with SDL_Render/SDL_Window? If so, how?

  7. How do I use SDL2 in my programs correctly? - Stack Overflow

    Oct 16, 2020 · I want to make a game using SDL2, but I'm unable to compile and/or run my code, please help! SDL2 is notoriously hard to set up, and it's often the first library aspiring game …

  8. Fastest way to draw filled quad/triangle with the SDL2 renderer?

    Oct 5, 2021 · 15 I have a game written using SDL2, and the SDL2 renderer (hardware accelerated) for drawing. Is there a trick to draw filled quads or triangles? At the moment I'm filling them by …

  9. SDL_PollEvent vs SDL_WaitEvent - Stack Overflow

    Sep 18, 2013 · In general, you should use SDL_WaitEvent rather than SDL_PollEvent to release the CPU to the operating system to handle other tasks, like processing user input.

  10. Why are SDL and OpenGL related? - Stack Overflow

    SDL is a layer above OpenGL; in fact it uses GDI on Windows by default and also has a DirectX backend. People are probably saying you can use OpenGL to get around limitations of SDL on …