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  1. GDScript reference

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.

  2. Learn to code with GDScript - Godot Engine

    In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with GDScript because we designed it to be simpler …

  3. GDScript 参考 — Godot Engine (4.x) 简体中文文档

    GDScript 是一种 面向对象 的高级 指令式 渐进类型 编程语言,专为 Godot 构建,以与 Python 等语言类似的缩进结构为其基本语句结构。 设计 GDScript 这门语言旨在与 Godot 引擎紧密集成, …

  4. GDScript: An introduction to dynamic languages - Godot Engine

    This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically …

  5. GDScript basics — Godot Engine (3.1) documentation in English

    GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

  6. GDScript reference — Godot Engine (4.4) documentation in English

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.

  7. Static typing in GDScript - Godot Engine

    With typed GDScript, Godot can detect even more errors as you write code! It gives you and your teammates more information as you’re working, as the arguments’ types show up when you call …

  8. GDScript — Godot Engine (3.1) documentation in English

    GDScript basics GDScript: An introduction to dynamic languages GDScript style guide Static typing in GDScript GDScript format strings Next Previous

  9. GDScript: An introduction to dynamic languages - Godot Engine

    This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically …

  10. GDScript more efficiently - Godot Engine

    This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically …